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China’s game users exceed 600 million. How should games convey correct values?

  In the days of epidemic prevention at home, many people rely on playing games to relieve their boredom. An industry report shows that in the first quarter of this year, the "home economy" represented by online games broke the time and space restrictions, enriched the digital cultural life and became one of the industries that rose against the trend.

  Undeniably, online games have a huge market in China. According to the report released at the 2019 China Game Industry Annual Conference, the number of game users in China has increased from more than 100 million to more than 600 million in the past decade, and games are becoming a more mainstream social way and cultural demand. Our attitude towards games should not simply and rudely say "no", but try to make it bring more positive effects to our lives.

  Application scenarios are more diverse.

  During the Spring Festival this year, an epidemic prevention popular science game "Eliminating Coronavirus" quickly gained the love of netizens as soon as it was launched. For every ordinary person, mastering scientific epidemic prevention knowledge and skills is the greatest support for epidemic prevention work, and this way of playing games to support epidemic prevention shows us that games, a purely recreational activity, can also be given more positive social value. As Cheng Wu, vice president of Tencent and CEO of Tencent Pictures, mentioned in an internal letter issued during the brand upgrade of tencent games: "Our attitude towards games determines the width of future industries and the temperature of future games."

  In fact, today, games have become one of the favorite and most accepted forms of entertainment for hundreds of millions of young users. The values of a phenomenal game work are likely to affect the growth of a generation. This also puts forward a realistic requirement for game developers, that is, how the game conveys correct values to users, especially young users.

  Tencent, which has created explosive games such as the glory of the king, launched the "Dream Pursuit Plan" two years ago, with functional games as the starting point, hoping to explore more value and application of the game. Cheng Wu said that the existence scene of games is no longer limited to entertainment, but has been widely used in many fields such as education, medical care and public welfare, providing brand-new solutions for many social problems.

  For example, game developers are trying to integrate boring learning into games. This game can completely record most of each student’s operations in the game process like a video recorder. The guardian can use it to check the actual operations of the students in the game and replay their game process like a movie. Together with the game log written by the students, the final game report, interviews, observation materials and other materials, the students can be deeply and comprehensively analyzed.

  Games can also be used in health recovery. In foreign countries, a smoking cessation game was once very popular. On the one hand, it can help people receive all kinds of information continuously for days, weeks or even months in an entertaining way, thus gradually changing people’s healthy behavior. On the other hand, reward correct behaviors (such as taking medicine on time) and encourage players to compete with others to see who has changed the most (such as losing weight). By monitoring and comparing the progress of ourselves and others, we can help people to strengthen exercise, improve their diet, relieve depression and better control the symptoms of diabetes or asthma.

  The book Gamification Thinking: A New Force to Change Future Commerce says: Human beings will face a prospect of gamification. Games are not only a fun for a group of people to indulge in, but also a medium for human beings to express themselves and create meaning in the future, which is one of the foundations of the next generation of human civilization. He also pointed out that in the future, entertainment will be gamified and education will be gamified.

  In this regard, experts believe that scholars and game developers need to work together to make the best games. The "best" here should not only be "fun", but also make the game works play an entertaining role, which not only brings joy to players, but also enables them to gain growth strength from it.

  Especially for young users, game developers should pay more attention to studying how to integrate the essence of Chinese cultural values such as patriotism, honesty and friendliness into game development, into specific gameplay and game interaction, and subtly influence the growth of young people in an entertaining way. According to insiders, this is a challenging but very meaningful undertaking.

  Nourish creation with traditional culture

  The game can also be done with connotation, cultural taste and popularity. In recent years, Tencent cooperated with the Forbidden City to create a small game called "Forbidden City: Pocket Palace Craftsman", in which more than 1.5 million young people "built" the Forbidden City; Netease’s "Fantasy Journey to the West" computer version, in cooperation with all-brand products of "Journey to the West" and Dunhuang Museum, through the game, players can feel Dunhuang culture and the beauty of nine-color deer and flying without leaving home. An excellent game product can carry more excellent culture, enhance people’s cognition and taste of the game, and then subtly influence the world outlook, outlook on life and values of players, especially teenagers.

  In the game circle, the charm of China’s classic literature is also fully released: the games with the themes of Three Kingdoms, Journey to the West and Martial Arts have gained a certain market in the Chinese cultural circle. "Game+Culture" is promoting the organic integration of traditional culture and trend culture, and making traditional culture rejuvenate in the Internet age.

  Those young people who love domestic animation will also have the opportunity to play their favorite animated characters in a game. In recent years, Migu Entertainment has actively supported and promoted the development of domestic IP. At present, it has been authorized by more than 500 high-quality national IP of Shanghai Meiying Factory, including classic IP such as Make a scene in Heaven, Gourd Baby, Black Cat Sheriff, Lotus Lantern, The Legend of Heroes in Sui and Tang Dynasties. In the words of Feng Lin, general manager of Migu Interactive Entertainment Co., Ltd., it is not only the cultural responsibility that an enterprise should undertake to make Guoman IP shine. In fact, once the cultural values of a large number of domestic classic IPS are fully excavated, everyone can become the beneficiaries of the development of the game industry. To do this well, we need a group of creative and dreamy developers to jointly explore the value of IP, so that games can work together with animation, film and television, literature and other businesses to jointly create a cultural IP that young people love.

  With the development of game industry and technology, the influence of games is also rising. In the past, the game relied heavily on other entertainment industries, and the methods of drawing materials from film and television dramas and IP adaptation almost ran through the whole game history. However, with the maturity of the game itself and the expansion of its influence, the current game began to be exported to other entertainment industries, and the number of film and television dramas with the theme of games gradually increased. These film and television dramas usually make some divergent adaptations or imaginations of the games, and expect and describe the future games in their own way.

  Liu Wei, president of Giant Network Technology Co., Ltd. believes that online games have transcended regions and become an international interactive "language" because of their Internet attributes. It can be said that online games have certain development potential in cross-cultural communication. An online game product bearing excellent culture can introduce the story of China and the image of China to the world, and also let the world know about China.

  How to subtly transmit more and better Chinese culture in a form acceptable to overseas users? In fact, industry management departments have made explorations. For example, the "China National Online Game Publishing Project" has increased its support for game products with profound Chinese traditional culture connotation; In recent years, some research and development of "art games" reflecting China’s traditional aesthetics have also received considerable attention.

  Install a "firewall" for teenagers

  In China, few parents support their children to play games. Many families regard games as a scourge, and equate playing games with doing nothing and playing with things. However, it is undeniable that with the popularity of mobile phones and electronic devices, the age at which teenagers in China first come into contact with online games is getting younger and younger.

  "Gamification is an irreversible trend of today’s social development, which is an unchangeable fact in the era of artificial intelligence." Huan Wang, principal of Beijing Shijia Primary School, suggested that parents should treat the role of video games in the growth of teenagers objectively and rationally. Try to avoid the induction of bad factors in the network and let children "live in harmony" with video games. She suggested that parents go through the process of playing games with their children and listen to their voices and favorite content. On the premise of empathy, parents will recommend games suitable for children from the perspective of adults.

  The parents of a high school student told reporters that the game itself is innocent, and the key is to guide children to establish a rational "game view." At present, the state’s supervision of online games is increasing. No matter what kind of games, it is required to embed anti-addiction system, strengthen the protection of minors and teenagers, and provide them with a healthy atmosphere of education and fun. At the end of 2019, the State Press and Publication Administration issued the Notice on Preventing Minors from Indulging in Online Games, which gave game manufacturers clearer guidance. Before the end of May, tencent games will implement new regulations for its 80 games, including "the glory of the king" and other products, strictly implement the real-name system of online game accounts, control the duration and consumption amount of minors’ games, and further explore the application of "face recognition" technology.

  Installing a green "firewall" for the online world of minors is not only the aspiration of parents, but also a systematic challenge faced by the whole society, and it is also an important proposition that the game industry needs to overcome. Experts believe that, on the one hand, from product design to thinking mode, game developers have the responsibility to carefully research and develop, scientifically build, pay attention to increasing culture and education, and spread mainstream values. On the other hand, it is necessary to correctly guide young people to establish a correct concept of games, rather than protecting them by banning games.

  In recent years, e-sports has gradually become a formal major, appearing in the curriculum of some colleges and universities. In literary and artistic works, with the popularity of film and television works reflecting the e-sports industry such as Full-time Master, Dear Love and Love O2O, the e-sports industry has gradually penetrated into people’s lives and is no longer excluded.

  With the rapid development of the e-sports industry, many new professions have emerged: e-sports anchors, professional players, data analysts, etc., including the recently popular e-sports sparring trainer, who plays games with people for a fee and has become a "new rice bowl" for many young people.

  In the face of such a young and energetic generate, tradition and innovation blend, many young people regard it as the stage of their dreams. With the all-round development of the game animation industry, it is also an urgent need for the development of the animation industry to cultivate compound talents with perfect combination of animation creativity and technology. In this case, both families and society need to strengthen positive guidance, so as to promote the better development of the whole industry. (Economic Daily China Economic Net reporter Jiang Tianjiao)

This autumn, "retro style" is back! Master these collocation fashions, and see how beautiful these 24 sets are.

"I have a surprise" .mp3nineteen past three
From Bantang Fish Kitchen

Time travel: exploring retro fashion in autumn

Gorgeous autumn rhyme: retro style

Autumn is a season as warm as cotton, and it is also a big stage for fashion. In this season of golden leaves, dressing is like a feast of colors, levels and styles. In this fashion feast, the retro trend swept in full swing. This article will take you through time and space to explore the skills and secrets of wearing retro style in autumn.


The Magic of Color: Warm Autumn Palette

When it comes to wearing in autumn, the choice of color is very important. Warm colors such as caramel, chestnut and olive green have become the darling of fashion. A warm sweater is like a cup of hot chocolate, warm and affectionate. With dark brown wide-leg pants, it injects a touch of calmness and elegance into the overall shape. This combination is both comfortable and full of tranquility and romance unique to autumn.


Charm of Accessories: Perfect Integration of Retro and Modern

On the fashion stage, accessories are like pearls that decorate the canvas, adding color to the overall shape. In autumn retro style, the choice of baseball cap is particularly important. The burgundy baseball cap not only adds a touch of playfulness to the overall shape, but also complements the warm sweater. At the same time, the combination of retro style jacket and jeans not only retains the feeling of retro classics, but also incorporates modern fashion elements, showing a unique charm.


Fashion heartstrings: multi-retro wear

In the autumn fashion stage, wearing retro style can be described as a beautiful landscape. Pullover sweater with skirt is simple and feminine. The combination of knitted cardigan and jeans brings a casual and comfortable feeling. The windbreaker coat is a dazzling pearl in autumn fashion. Paired with beige shirts and denim skirts, it not only maintains the retro classics, but also shows the confidence and independence of modern women.


Autumn retro fashion feast

Autumn is a season full of charm and a feast of fashion. In this season, we can not only travel through time and space, feel the warmth of retro, but also dance in the world of color. Whether it is a warm sweater or dark brown wide-leg pants, it is a symbol of fashion.

Match it with a baseball cap, retro jacket and jeans to complete the fashion sense. This autumn, let’s travel through time and space, walk into the embrace of retro, and experience our own fashion feast!

How can primary health care be strengthened?

When people need medical treatment, they often fall into a dilemma. When you go to a general hospital, you will face the problems of difficulty in registering and waiting in line. However, when you go to a community medical institution, you will inevitably worry: Is the doctor professional enough, and will it delay your illness? During this epidemic, I personally felt the importance of vigorously developing primary health care. In the future, how to strengthen primary health care and make it more convenient and reassuring for people to seek medical treatment?

-Chen Kang (media person)

Dai Qing (attending physician in a 3A hospital):

The impact of the epidemic is not only a test for hospitals and medical workers, but also exposes some problems and shortcomings that have not been fully paid attention to before.

The relative shortage of human resources in the medical system is the most intuitive thing I feel. Before the arrival of the epidemic peak at the end of last year, the work of the hospital was already very busy. After the arrival of the infection peak, there was a large-scale phenomenon of medical staff "going into battle with illness". In the most difficult time, there were two doctors and four nurses in the ward, and some graduate students and regulatory students rushed to the front line. This phenomenon can be effectively alleviated by increasing the input of resources to the first-line medical institutions with definite needs.

At the same time, the hospital’s emergency ability in the face of special circumstances is relatively lacking, which is also a short board that needs to be filled. At the peak of the epidemic, surgery, obstetrics and gynecology, pediatrics, etc. all opened wards to treat COVID-19 patients, but the front-line doctors did not receive relevant training, so they had to "drive ducks to the shelves" under the guidance of respiratory doctors, and the treatment effect was not satisfactory. If there is a medical run, a large number of emergency patients will be anxious but helpless. In this regard, both hospitals and public health systems should pay more attention to prevent this from happening.

The three-year epidemic prevention course has also allowed the hospital to accumulate some experience that it did not have before. Before the peak of the epidemic, the hospital prepared more ventilators and drugs in advance, and the medical order was basically maintained. How to sum up the epidemic experience and optimize the future medical work needs to be studied at the policy level.

Chen Yingjun (community doctor):

The ideal community medical service should enable ordinary people to solve their daily health problems at home, which is inseparable from a series of humanized and refined service measures.

In reality, in order to reduce people’s psychological burden of seeking medical treatment, community hospitals can establish a long-term and fixed "friend-like" partnership between residents and doctors through family doctors’ contract service. In this way, once residents encounter health problems, they can communicate with family doctors at any time. The active concern of family doctors and friends can also help residents eliminate health hazards in time.

In addition, community medical institutions can rely on information services to optimize the medical treatment process and improve the medical experience of residents in their jurisdiction. The Majiapu Community Health Service Center where I am located has launched the "Pocket Service", where contracted residents can communicate with family doctors online, make online follow-up visits, and make appointments for registration. Through the "internet plus", hospitals, medical insurance and drug distribution enterprises and other systems have been opened up, and "drugs are delivered online, delivered to the door, and services are superior" has been realized, and residents’ sense of obtaining medical treatment and satisfaction have been greatly improved.

Linking with higher-level hospitals, perfecting department settings and creating characteristic service projects according to the characteristics of the community can better meet the medical needs of residents. For example, for the disabled, semi-disabled and other elderly groups with mobility difficulties, we can provide services such as sending medicines to the hospital and hospice care. In view of the common diseases of the elderly such as lumbago and leg pain, we can also create a special service consultation area of traditional Chinese medicine, and relieve the pain of patients through traditional Chinese medicine massage and acupuncture.

Zheng Shanhai (doctor):

To strengthen primary health care, we can focus on the following aspects.

First of all, primary health care is a healthy "goalkeeper" and should undertake the first consultation task of general outpatient service. If patients feel unwell, they should first go to a nearby community medical institution for treatment. The community medical institution will make a preliminary differential diagnosis and analysis of the patient’s condition, and then treat or refer them to the corresponding superior medical institution according to the actual situation of the patient. This can not only liberate the general hospital from the tedious outpatient work, but also ensure the community medical institutions to play their due role at the source.

Secondly, in order to attract patients, community health institutions must have the ability to refer patients to higher medical institutions. Otherwise, if the community is finished, it needs to be referred, but the follow-up work completely requires the patient to go to the "road" himself, and the initial diagnosis in the community becomes "unnecessary".

Third, establish a rational flow mechanism of doctors between community hospitals and general hospitals. Different doctors have different specialties, some like to bury their heads in medical treatment, some have strong theoretical foundation, but their clinical application ability is poor. Establishing the up-and-down flow mechanism of doctors at different levels is of great benefit to strengthening primary medical institutions. To do this, it is necessary to reform the assessment mechanism of community doctors. When the treatment of community doctors is improved, more outstanding talents can be attracted to take root at the grassroots level, and medical "strong grassroots" can come naturally.

Source: China Youth Daily

Open a new bureau and start a new journey | The first release and application of "Wisdom Teacher Training Meta-Universe"

A few days ago, in the third "Love and Profession" activity in the first season of "Teacher Talk" in Guangzhou in the new era, held by the Bay Area Experimental School in Nansha District, Guangzhou, the digital twin wisdom teacher training meta-universe platform developed by Guangzhou Open University was officially released. This is one of the first practical projects of educational metauniverse in national colleges and universities, and it also marks an important step for Guangzhou Open University to comprehensively promote educational intelligence, explore the educational model of metauniverse, and promote the professional development of teachers in Guangzhou.

As the main implementation unit of Guangzhou’s "Pilot Area of Artificial Intelligence Boosting Teacher Team Construction of the Ministry of Education", Guangzhou Open University actively builds a regional teacher development big data center and artificial intelligence engine, expands the platform and resources of teacher education through multiple channels, builds a "smart teacher training" system for primary and secondary school teachers, and promotes the in-depth integration of new technologies and education and teaching. And through the collaborative innovation of enterprise alliance, we cooperated with China Telecom to research and develop the "Wisdom Teacher Training Metauniverse", which achieved remarkable results in the construction and application of Metauniverse. In 2022, the "5G+ Metauniverse Wisdom Teacher Training Construction" project won the third prize of the fifth "Blooming Cup" 5G Application Collection Competition of the Ministry of Industry and Information Technology. In 2023, the project "5G+ Wisdom Teacher Training Meta-Universe Platform Helps the Construction of Primary and Secondary School Teachers" won the third prize of the first "Xingzhi Cup" National Artificial Intelligence Innovation and Application Competition on Ecological Construction sponsored by the Ministry of Industry and Information Technology and the Ministry of Science and Technology.

Guangzhou Open University and China Telecom’s technical team set up a digital twin metacosmic scene platform for this activity for the first time. From the aspects of technology, adaptation, scene, function and other applications, the functional applications of learning, socializing, meeting, activities and other scenes in the metacosmic space were fully demonstrated, providing more than 40 online teachers and offline participants with an immersive experience of three-dimensional, virtual and real integration and multi-sensory interaction. On-site participants can not only roam the virtual venue through the big screens on both sides of the venue, but also wear VR equipment in the meta-universe experience activity area to experience the virtual venue space; At the same time, online participants who enter the teacher’s meta-universe space can choose digital virtual characters to sit down and listen to lectures, realistically reproduce the real scene of the venue, build a three-dimensional integrated space scene, and immerse the meta-universe venue with real-time online interaction.

In this activity, Guangzhou Open University showed the participants the application functions of the "Wisdom Teacher Training Metauniverse" platform, mainly in the following aspects:

In the technical application, through the wisdom teacher training the scene construction ability of the cloud platform in the meta-universe, the layout of virtual space scenes, characters and content elements is built; Engineering development of 3D content and business logic through the key technology and capability base of cloud platform in the meta-universe; Support flexible deployment methods such as public cloud, private cloud and hybrid cloud through the convergence ability of platform and cloud network in the meta-universe cloud; Through digital multimedia technologies such as VR and digital twinning, 3D modeling is carried out for teaching and training elements such as characters, environment and props to create a multi-dimensional immersive classroom; Using artificial intelligence, speech recognition and other technologies to enhance the interactive effect.

In the adaptation application, the digital twin wisdom teacher training meta-universe adopts communication technologies such as 5G communication and cloud network convergence to broaden the application dimension, and supports multi-terminal access experiences such as mobile phone, VR, PC and cloud rendering.

In the scene application, according to the original teaching and training scenes, the design innovation was carried out, and technologies such as 5G, VR, digital reconstruction, live broadcast and virtual digital were used to create a number of immersive online education and training scenes for the first time, namely: public service hall (customized classroom of Education Bureau), ladder classroom (meta-universe classroom) (classroom teaching theme), conference discussion room (meta-universe interactive room) (interactive discussion and training) and school auditorium (meta-universe).

In terms of functional application, the built scenes all support multi-person online collaboration in different places, and realize multi-person communication, discussion, interaction and other activities.

The event was broadcast live online to teachers in the city, and more than 400,000 viewers attended the event online, witnessing the application of the digital twin wisdom teacher training meta-cosmic technology, which was a complete success. In order to break the limitation of geography and time and space, realize the new format of online and offline integrated teaching and research in different places, and solve the problem of unbalanced educational development between regions, schools and urban and rural areas, a successful social experiment was carried out, which was an important practice for further promoting the construction of teachers’ team with new technologies such as artificial intelligence, empowering educational innovation, and promoting the modernization of education in Guangzhou with the high-quality development of "smart teacher training".

Heavy weight! Haiqing video brand VI new upgrade

With the development of high data, cloud computing, Internet of Things, etc. In 2021, China’s artificial intelligent industry has reached 203.56 billion yuan, a growth rate of 28.8%.

Science and technology development promotes the sudden rise in industry, with artificial intelligence core algorithm, energy intelligence, etc. The trend of cross-border fusion is more obvious. This important opportunity, recent, Haiqing video officially launched a new brand VI image, and the brand strategy is upgraded, starting from a new image.

In 2013, Haiqing video was formally established. Wind and rain, seven years,Haiqing video starts from-side computing product R & D manufacturer transforms for an AI algorithm + product companyTo provide customers with more accurate and efficient product services with more product forms and industrial chain advantages.

Many years of development allows Haiqing video with deep accumulation and precipitation on the brand. The new upgrade of this brand VI will become a cultural symbol on behalf of the company’s brand image, bringing users more calm, trustful feelings, and creates a more professional and commercial value for the company.

Logo rejg, concept upgrade

Haiqing video new version of LOGO design is inspired by visual and infinite symbols. It is guided, leading to the core, and highlights Haiqing video will lead the industry development and promote scientific and technological innovation.

The highly aggressive line plus simple, stable, intuitive font design, reflects the overall brand image of Haiqing video, the scientific skills and futuristic coexistence, that is, the industry attributes of Haiqing video, meaning that Haiqing video is steadily developing Innovation.

In the application, it will give the company’s logo element for refining, with blue, white for the main color adjustment in company business card, work card, handbag, and Yi Li treasure and other office environment, print publications and other materials, and strengthen Haiqing in daily The penetration and participation of life work, the diversified design style also makes the public have a more deep memory point for the sea.

Brand

Brand upgrade and break, build a vision of AI

Brand is invisible for business. Brand VI is the most direct ring of corporate image and public contact, it is necessary to continuously adjust and change according to the development of the company’s development trajectory and brand. In particular, in 2020, as the development of Haiqing video, based on 7 years of sedimentation accumulation and market situation, brand strategy is the result of the development evolution of the company.

At the same time, as an important part of the upgrade construction of Hailing video strategyTechnology exhibition hallSuccessfully closed, lasting about 3 months, covering an area of ??about 500m2. The entire exhibition hall is mainly coveredCompany introduction, strategic development, technical display area, product experience area, qualification honorIn terms of, the technology and product strength of Haiqing video is displayed in all directions.

Haiqing video

Into the Haiqing Technology Showroom, can be seen by intuitive, image, vivid digital display means and multimedia imaging methods,Applying to the industry, empowering the industrial AI face recognition series products and core algorithmsThe multi-dimensional interpretation of Haiqing brand new brand image and strength. Relying on artificial intelligence depth learning, image identification, AI data storage, etc., which has prompted Haiqing AI face recognition series to continuously update iteration, and has achieved huge success on various scenarios such as smart construction, smart community, intelligent transportation.

AI is being redefined, more and more industries open the wisdom upgrade process, the in-depth expansion of AI + application scenarios, driving the new market pattern.

Haiqing Video has been deeply cultivated in the field of Ai, and scientific and technological strength is widely recognized by the industry. The brand strategy upgrade is the reflection of Haiqing’s response to industry changes and active changes. Since January 2021, Haiqing video will gradually transition to a new brand VI system, and promote the full-time scene of AI.

British army to start driving tankers as queues for fuel continue

British soldiers will start driving tankers to replenish empty pumps, as drivers queued again for fuel after days of shortages, despite Prime Minister Boris Johnson saying the situation was improving.

Britain has been gripped by a rush of panic-buying for almost a week that has left pumps dry across major cities, after oil companies warned they did not have enough tanker drivers to move petrol and diesel from refineries to filling stations.

Business minister Kwasi Kwarteng said 150 soldiers had been mobilised, and would be driving tankers within a few days.

“The last few days have been difficult, we’ve seen large queues. But I think the situation is stabilising, we’re getting petrol into the forecourts. I think we’re going to see our way through this,” Kwarteng said.

Johnson has sought to quell concerns, saying supplies were returning to normal while also urging people not to panic buy.

A shortage of around 100,000 drivers has sown chaos through supply chains and raised the spectre of empty shelves and price increases at Christmas.